Monday, November 5, 2012

WarTune Tips - Solo Arena and Group Arena

This post is one of our series of tips for WarTune, a 2.5D MMO converted from the Chinese version by 7th Road  It is free to play, with optional features you can purchase with money.
In this post, we will talk about the Arena. Click here for our review and list of tips.

Solo Arena
If you go to the Solo Arena, when you first choose "Duel" you will be presented with four opponents. The lowest-ranked opponent is always in the upper left corner. If you close the window and reopen it, another random selection will appear.
  • Look carefully at the opponents and their rankings. If you keep picking the highest ranked candidate, you can quickly move up the ranks, but you will also more quickly reach opponents you can't defeat.
  • Sometimes, a low-ranked opponent is a strong character new to the arena and climbing up the ranks. Check their character level before challenging them, no matter what their rank.
  • Since fighting 5 Duels is in your Daily Quests, and 10 Duels is in your Devotion checklist, you may want to do the Solo Arena even if you are not particularly interested. In that case, keep trying for an opponent who is only 1-3 positions higher than you. This keeps your rank low so you can keep fighting only weak opponents (typically abandoned accounts).
  • You do NOT get anything special for a very long winning streak. After a 100-win streak, you do not get any more announcements.

Group Arena
The matching system in the Group Arena is generally very bad if there aren't enough participants to provide a good range of opponents. You can be the weakest team and get matched with the strongest. Unless you are winning matches or matches are quite close, save your runes and potions.
If there aren't many teams, wait a while after each match so that you won't be paired again with the team you just fought.

Even if you are losing all the time, show up for five matches to complete your Daily Quest and get 10 Insignia (plus a minimum of 5 from the 5 matches). Then quit and come back for Battlegrounds later (which nets you at least 30 per round, and there are two rounds a day). Not only is the Daily Quest worth 40 Guild Contribution points (40,000 gold), but you will start the process of getting Insignias for set items to make you competitive in Group Arena and Battlegrounds; and which are overall more convenient to get that the lottery for drops required to synthesize the other type of item set (generally better for longer runs where you can accumulate Rage between fights, such as single player dungeons and the Catacombs).
If you have the time, do all 30 bouts you are allowed (as of the 1.45 patch, you are limited to 30 where you can collect rewards) and get your 150-450 insignia.
There really is no other way to get insigias unless you spend money and develop your character quickly and in other ways (in which case you really don't even need to read any tips -- just pay to win).

Low Battle Rating players may find themselves kicked from rooms quite often. In such a case, just create your own room. People will drop in and out on their own -- sometimes even high Battle Rating characters will stay with you, possibly because they are also just there to finish their Daily Quest, or because all the other rooms are full. Don't waste bullhorns announcing your room - announce it for free on your Guild Channel, or Invite from the Lobby or your Friend list.

If there aren't a lot of teams active, two bad things can happen:
  • You can be matched with a team wildly above your fighting ability, in which case you will just get squashed. Only rarely does the system match you with "bots" -- non-player character filler teams. You can usually tell these by their being teams of three mages or three knights, more or less identically dressed.
  • You can be instantly matched with the team you just fought. Bad if you got squashed. If this is happening, wait a half minute or so until the other team gets matched or new teams finish their bouts and can be matched up again.

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