Tuesday, November 6, 2012

WarTune Tips - Plundering Cities

This post is one of our series of tips for WarTune, a 2.5D MMO converted from the Chinese version by 7th Road  It is free to play, with optional features you can purchase with money.
In this post, we will talk about plundering cities in the Wilds. Click here for our review and list of tips.
  • Whenever you successfully attack a city, you get 10% of the gold they currently have, plus a possible extra reward of Kyanite once you have an Academy. If someone happens to not have a lot of gold on hand, then you might walk away with practically nothing and would have wasted one of your five daily attempts.
    • To protect yourself from losing too much gold in case you are yourself attacked, you can sink excess gold into getting Astrals or into your Guild. Either way, it at least accumulates something (Astral points or Guild Contribution, which can be exchanged or Guild Skills) instead of just being frittered away on temporary things like enchanting gear.
    • If you are plundered, try not to feel too badly about it. It's probably nothing personal, and even if you lose upwards of 20,000 gold, you can easily make and spend 10x that in one day, possibly gambling it all away on getting good Astrals.
  • Because the amount of gold you get will not be directly related to the level of the character you are attacking, it is probably better to finish your plunder early, before you gain too many levels for the day. This way, you get a slightly wider choice of targets because you cannot plunder anyone who is +/- 10 levels from yourself. After level 25 or so, you might only get one level a day, if even that much, so this becomes less of a priority.
  • You cannot normally see the enemy's Battle Rating, but there is a roundabout way to do this:
    • Before you attack, add them as a Friend. A notice will come up in the chat window that you have added them. Click on their name there, and then click Info to look at their character and Battle Rating. Open your Friends panel to see if they are online (if they haven't added you to their list, they will be under "Strangers").
      • It should be noted that Battle Rating (BR) is NOT a reliable indicator of who will win. Neither is simply comparing whether your Attack Rating is higher than their Defense Rating, or whether your Defense Rating is higher than their Attack Rating. Sometimes someone will have a BR thousands of points less and still win. It is better to also have a high level difference, since level also controls what type of skills and gear someone can use.
    • You can't see what troops they have, but you can know certain things: No knights or priests before level 20, for example, and no griffons before level 30. Typically people don't level lancers or hunters beyond level 15, and knights beyond level 20 since they are looking forward to better troops.
  • If you get more than 10,000 gold, track the player's city because the account might be abandoned, in which case since there's no human being behind the account anymore, you might as well keep attacking them again and again until your level is too high.
    • You can track them by recording the coordinates. In the upper right corner there is a search box where you and put in the coordinates to zoom there.
    • On higher level maps (level 21+), look for cities with no Guild as they are likely abandoned accounts -- players eventually dropped from a Guild for inactivity.
    • Instead of simply targeting weak characters and repeatedly raiding them, spread things out and look for abandoned accounts, which will typically always have more gold to plunder because there's no one using the account and therefore no one spending the gold that accumulates.
    • When a city is attacked, they are protected for 2 hours from further attacks. This protection drops as soon as they themselves make an attack on a city.
    • Therefore, it is better for you to quickly get your 5 attacks per day done quickly. That way, if you are attacked, you can retain the full benefit of that protection instead of losing it because you haven't finished your daily 5 plunder limit.
  • Every day, you have 500 transportation points from the Mystic Gate. If you find it difficult to find targets, transport yourself to an easier map, then transport back to find mines again.
    • For example, when you come online, transport yourself to an easy map and secure mines there (so you collect gold while hunting) and finish your plunders, then transport back to your higher-level map and secure mines there again. You will have 100/500 power points left, which is not enough to transport yourself anywhere.
    • You can also simply stay on an easy map to limit your exposure to attacks as well as have the freedom to wander around killing the random encounters for Daru without losing too many troops each time. The maximum amount you will lose is 60 gold x 10 levels (the level difference between maps) x 2 mines x 24 hours = 28,800 gold, which is not adjusted by your Academy Technologies or Guild Skills. Conversely, if you are on a stronger map and hit at a bad time (e.g., when you have accumulated a lot of gold from your mine or completing quests), you could lose a lot more in an instant.
      • One good reason to stay on a much easier map is when you have fallen behind (or don't want to be involved in) the Arena and Battlegrounds and haven't gotten the overpowered sets there to be competitive.
    • If you find someone is attacking you everyday and don't like it, you can try moving your city so their coordinates from yesterday won't work anymore. With your 500 points from the Mystic Gate, you can move maps twice. Move to the Autaric Plains, then move back. When you get back, your map coordinates should have changed after the game finds a spot for your city.
  • The terms of service say you ARE allowed to have multiple accounts on the same server, if you don't abuse this privilege. What constitutes abuse isn't spelled out, so you theoretically could make a character about 9 levels lower than your active account and attack each other 5x every day.
    • You need the alternate account attacking your main account in order to lift the 2-hour plunder protection so that their city can be plundered again.
    • Put the account on the weakest map and teleport your main account there and back once a day. Each teleport costs 200 energy points, and you get 500 energy points per day, so you can go back and forth each day.

No comments:

Post a Comment