Wednesday, September 19, 2012
Oblivion Mod Review - Bartholm
The Elder Scrolls IV: Oblivion Mod Review - Bartholm (ver 7.0)
Summary: Worldspace and a lot of quests.
Why Get This: Quests.
There's a lot of content and quests here, but not a lot of it is really worth playing through.
+ New town. Slartholm isn't that interesting, however.
+ A lot of quests for characters of almost all levels. Only a couple of good ones, however. Probably only the Foreign Legion quest to clear the Moarmer (some good fight setups here) and the murder mystery on Slartholm are worthwhile. Even then, the murder quest is quite flawed and could have used more dialogue to enhance the investigative aspects.
+- Voiceovers. Unfortunately, mostly they are either horrid, annoying, or revoiced lines from vanilla Oblivion.
-- Shamelessly cloned content from vanilla Oblivion, such as the Bartholm Arena, where not only the layout and people are obviously only cosmetically changed if at all, but the sequence of fights is more or less cloned as well, down to the fighter with the magic dagger, the multi-character fights, and the mage with protection from magic. Plus the badly voiced arena announcer. Don't waste your time here.